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SessionSketching in Hardware
Mike Kuniavsky, Co-founder and Principal, ThingM
Robust physical computing prototyping systems are appearing continuously. More than just Lego Mindstorms, the BASIC stamp and microcontrollers, physical computing prototyping kits are a lightweight way to create real world objects that have interesting functionality without having to learn (too much) electronics or mechanical engineering. New software glue layers allow for much easier interfacing with existing software products, which opens up a whole new world of hacking beyond the screen and beyond basic circuit bending.
This session gives participants a basic introduction to one or more of these systems and allows them to play with making stuff that goes outside the screen and the network into affecting and reacting to the physical world. |
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