From the Frontiers of Research to the Heart of the Enterprise
O'Reilly Open Source Convention
Sheraton San Diego Hotel and Marina
July 22-26, 2002 -- San Diego, CA
What Works in Software Development
Michael G. Schwern
Norman Nunley, Peak Strategy
Date: Tuesday, July 23
Time: 1:45pm - 5:15pm
Location: Grande Ballroom B
Note to last year's attendees: This is a complete reworking of last year's tutorial taking the collection of practices taught and putting them together into a unified methodology. If you came a way from last year's feeling a little jumbled, this should clear things up. How To Be Lazy Without Really Trying, Redux is ideal for those who find themselves...
How To Be Lazy is like Extreme Programming in that both combine existing practices to produce something greater than the sum of its parts. They differ where HTBL focuses on robust, low risk practices that are easy to learn and easy for even the Pointiest Haired Boss to accept. HTBL can be done in isolation, so its not required that you convince all your team members to all change the way they code. We'll focus on:
- Just learning how to program and having trouble managing all the complexity
- Fresh out of college and finding out about the Real World of deadlines and requirements
- Experienced programmers trying to teach their coworkers
- Experienced programmers stuck in hostile environments
- Documenting and testing as you go.
- Simple estimation techniques.
- Using version control effectively.
- Refactoring instead of rewriting to save old code.
- Talking with customers and gathering requirements.
- Testing your bugs.
- Encapsulation and interfaces.
- The most useful design patterns.
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